World War Live Units Guide

an image Units Overview
In World War, units are used when fighting other players or completing missions. Additional unit types are unlocked as you advance in level. Unlike other games, units are subject to casualties and may be permanently lost. They are grouped into four categories:
  • Infantry
  • Ground
  • Water
  • Air
The most important thing to understand is that you should treat all units as belonging to the same category. This is because each alliance member can use up to 6 units - it does not matter which category they are from.

Example: I have 9 alliance members and 54 ground units. I will be able to use all 54 ground units when fighting.

Units have the following components:
  • Attack: Used to calculate your Attack points when Attacking
  • Defense: Used to calculate your Defense points when Defending
  • Cost: Purchase Price (can be sold for 50% of cost)
  • Upkeep: ** IMPORTANT ** The amount that it costs to maintain that unit per income cycle.
Units Strategy
Unit casualties, upkeep costs, and varying attack and defense points make them one of the most important strategic elements of the game. Deciding what units to buy is an important consideration at every stage of the game.

Casualties
It is important to understand the role of casualties. Whenever your units are utilized in a fight or a mission, there is a random chance that you may lose one or more units. This possibility occurs even if you are just defending against an attacker. All units - including looted units - are subject to this risk.

This means that it may makes sense to purchase extra units in case you are attacked and can not actively replenish units that may be lost in battle.

Upkeep versus Income
The primary purpose of buying income buildings is to create a large money flow that supports the purchase of units. However, most higher level units have an upkeep cost that directly reduces your income stream. This lost income can never be recovered and it occurs every income cycle which means that a total upkeep cost of 20,000 per income cycle would result in losing at least 480,000 per day in lost income. Upkeep costs are commonly calculated as a % of your income stream and must be closely monitored. A high upkeep % too early in the game will significantly impact your future income growth.

Slow Down - Build Income
If you find that upkeep costs are having a significant impact on your income, then it may be time to slow down your character leveling and allow your income to build. This problem will only get worse as you advance in level and the costs grow geometrically (and your opponents are much stronger). This problem is compounded when you realize that each level that your character advances would require you to purchase up to 30 additional units (6 for each additional alliance member) assuming you want to maximize your fighting potential.

Purchase Strategically
When deciding what units to buy, you need to carefully consider the units Upkeep costs, Attack Points and Defense Points. Assuming you can afford to buy the unit, cost should not be a factor in your decision making as it is only a one time expenditure. Keeping in mind the reduction in income from upkeep, it does not always make sense to buy the best available units.

If you are winning most of your fights with your current units, then it may make more strategic sense to not increase your upkeep and allow your income to build at a faster rate.

Maximize Your Fighting Potential
World War allows each alliance member (up to 5 per level) to use 6 units each (regardless of category). You should always make sure that every alliance member has at least 6 units that they can use in a fight.

Attack and Defense
Each unit has an attack and defense score that is used to calculate the results of a fight. Only the attack score is used when you initiate an attack while only the defense score is used when you are attacked. If you are losing fights that you initiate, it may make sense to purchase units that increase your attack score in order to increase your chance of success. Conversely, if you are losing when you get attacked, you may want to increase the defensive point value of your units.

Defense Buildings
Although they are technically buildings, defense buildings are an important consideration when forming a strategy for purchasing units. You can think of them as additional units that provide additional defense points whenever you are attacked. These additional "units" also have the benefit of zero upkeep costs.

Because there are no limits on the number of defense buildings that your base uses, they can become a very significant factor when a large number are acquired. This means that it may not be necessary to purchase as many defense orientated units to protect yourself from attack.

Units Table
The following is a complete list of all units available in World War including those that can be randomly received as Loot for completing specific missions. Please note that promotional units are not included because they can not be acquired within the game. For pictures of loot items, see the World War Loot Guide.

Updated Infantry Units List:
Type Level Unit Cost Upkeep Attack Defense
Infantry 1 Minigunners 400 0 1 1
Infantry 1 Fireteam 700 0 2 1
Infantry 2 Marines 1,200 0 2 2
Infantry 5 Paratroopers 1,800 0 4 1
Infantry 8 Medics 2,500 25 0 6
Infantry 12 Grenadiers 3,500 50 6 1
Infantry 18 Snipers 5,000 100 3 5
Infantry 24 Navy Seals 7,500 200 5 4
Infantry 26 Heavy Machine Gunners 10,000 320 6 4
Infantry 30 Rocketeers 12,000 400 9 2
Infantry 33 Corner Shot Recon 15,000 500 10 1
Infantry 36 Commandos 16,000 550 6 6
Infantry 39 Aerial Vehicle Squad 29,000 1,000 12 4
Infantry 42 XM-25 Gunner 35,000 1,200 14 3
Infantry 45 Tank Blasters 48,000 1,600 17 5
Infantry 50 PackBot Robot Troopers 80,000 2,700 24 4
Infantry 55 FELIN Combat Infantry 120,000 4,000 27 9
Infantry 60 Heavy Assault Squad 150,000 5,000 28 16
Infantry 64 Future Force Warrior Squad 300,000 10,000 42 12
Infantry 67 LW50 Machine Gun Squad 440,000 15,000 55 10
Infantry 70 M110 Sniper Team 600,000 20,000 65 9
Infantry 75 XM-307 Grenade Machine Gun Squad 780,000 26,000 75 10
Infantry 80 Railgun Troopers 960,000 32,000 90 4
Infantry 85 Mobile Infantry Marines 1,200,000 40,000 95 10
Infantry 1 Prisoner Loot 0 0 1
Infantry 2 Cadet Squad Loot 0 1 0
Infantry 3 Patrol Unit Loot 0 1 2
Infantry 6 Light Machine Gunner Loot 0 3 1
Infantry 10 Avionics Engineers Loot 100 3 5
Infantry 18 Biosoldier Unit Loot 250 6 3
Infantry 20 Bioweapon Scientists Loot 300 4 6
Infantry 30 Rebel Fighter Loot 360 4 7
Infantry 45 Nuclear Squad Loot 1,200 10 5
Infantry 39 Stealth Infiltrator Loot 2,000 14 6

Updated Ground Units List:
Type Level Unit Cost Upkeep Attack Defense
Ground 1 Supply Truck 2,500 0 2 2
Ground 1 Hum-Vee 4,500 0 3 2
Ground 3 Light Tank 12,500 650 6 4
Ground 6 Mobile Artillery 25,000 1,000 9 6
Ground 10 Armored Personnel Carrier 60,000 1,600 5 18
Ground 15 Stealth Tank 125,000 2,400 20 13
Ground 20 Heavy Equipment Transport 225,000 3,500 10 35
Ground 22 Amphibious Assault Vehicle 340,000 4,200 28 24
Ground 27 SSM Launcher 420,000 5,000 42 17
Ground 30 Armored Snow Hovercraft 600,000 7,200 19 48
Ground 32 Mammoth Tank 750,000 8,500 45 30
Ground 34 Otokar Cobra Armored Vehicle 1,000,000 14,000 36 50
Ground 39 M-ATV Ambush Protected Vehicle 1,700,000 26,000 46 51
Ground 44 AHED Hybrid Electric Tank 2,200,000 36,000 54 54
Ground 49 Predator Armored Tank 2,700,000 41,000 71 49
Ground 54 Piranha V Armored Vehicle 3,400,000 55,000 83 57
Ground 59 Warthog Tracked Carrier 4,200,000 65,000 90 60
Ground 64 Black Knight Unmanned Combat Vehicle 5,100,000 75,000 115 50
Ground 69 Hellfire Tank 6,200,000 80,000 108 72
Ground 74 Expeditionary Fighting Vehicle 7,900,000 92,000 118 74
Ground 79 T-95 Battle Tank 9,000,000 140,000 125 78
Ground 84 XM 1202 Mounted Combat System 9,800,000 180,000 130 82
Ground 89 Titan Self Propelled Artillery Tank 11,000,000 250,000 140 85
Ground 15 Mobile Howitzer Cannon Loot 2,800 13 15
Ground 11 Wiesel 2 Mortar Unit Loot 4,200 21 12
Ground 14 M163 Anti-aircraft Vehicle Loot 7,200 24 18
Ground 16 SA-8 Gecko Missile Launcher Loot 9,300 15 33
Ground 28 Koalitcia-SV Artillery Loot 25,000 47 29
Ground 55 NLOS-C Loot 10,000 52 25
Ground 60 Patriot Missile System Loot 173,000 60 100

Updated Water Units List:
Type Level Unit Cost Upkeep Attack Defense
Water 1 Cruiser 6,000 250 4 2
Water 2 Transport 10,000 400 2 7
Water 4 Frigate 30,000 800 11 5
Water 7 Naval Tanker 90,000 1,600 8 20
Water 11 Naval Destroyer 200,000 3,000 27 15
Water 14 M80 Stiletto 320,000 4,500 15 35
Water 16 Submarine 400,000 5,200 45 10
Water 20 Helicopter Carrier 600,000 6,500 28 34
Water 23 Battleship 720,000 8,000 42 28
Water 32 Aircraft Carrier 1,300,000 15,000 40 60
Water 35 Horizon Frigate 1,800,000 22,000 45 65
Water 38 Borey Class Missile Submarine 2,500,000 38,000 62 62
Water 43 Type 45 Destroyer 3,100,000 50,000 80 50
Water 48 Scorpene Submarine 3,700,000 58,000 74 74
Water 53 DDG 1000 Destroyer 4,500,000 70,000 90 70
Water 58 Elite Dreadnought 5,600,000 78,000 94 78
Water 63 Astute Class Submarine 8,000,000 81,000 95 93
Water 68 FSF-1 Sea Fighter 9,600,000 84,000 85 105
Water 73 HSV-2 Swift 11,400,000 98,000 110 92
Water 78 CG(X) Guided Missile Cruiser 12,500,000 150,000 95 115
Water 83 UXV Combatant 14,300,000 200,000 130 90
Water 200 Nuclear Battlecruiser 60,000,000 1,500,000 250 210
Water 8 Corvette Loot 600 9 4
Water 21 Thresher Submarine Loot 4,000 34 14
Water 67 Nuclear Submarine Loot 12,500 65 20
Water 23 Guardian Patrol Boat Loot 33,000 46 37
Water 32 Amphibious Command Ship Loot 83,000 55 66
Water 82 Zubr Class Hovercraft Loot 500,000 112 112

Updated Air Units List:
Type Level Unit Cost Upkeep Attack Defense
Air 1 Fighter 7,500 300 6 1
Air 3 Cargo Chopper 14,000 600 6 4
Air 5 Patrol Plane 32,000 1,000 12 3
Air 8 Harrier Jet 100,000 2,200 24 5
Air 13 Comanche Helicopter 210,000 3,500 25 13
Air 17 B-1 Lancer 400,000 6,000 50 2
Air 21 Stealth Jet 650,000 10,000 50 15
Air 25 X-20 Supersonic Aircraft 840,000 12,000 68 6
Air 28 Apache Helicopter 1,000,000 14,000 52 30
Air 35 B-2 Bomber 1,650,000 22,000 110 5
Air 38 F-18 Super Hornet Fighter 2,800,000 38,000 117 0
Air 44 IAI Harop UAV ** EXPENDABLE 700,000 20,000 135 0
Air 50 F-15 Silent Eagle Fighter 4,100,000 63,000 142 12
Air 55 Havoc Helicopter 4,800,000 76,000 102 65
Air 60 MQ-8B Fire Scout Helicopter ** EXPENDABLE 1,250,000 35,000 170 0
Air 65 Mitsubishi F3 Interceptor 8,500,000 81,000 160 30
Air 70 BAE Mantis UAV ** EXPENDABLE 2,100,000 60,000 180 0
Air 75 AV-22 War Osprey Gunship 12,000,000 100,000 182 16
Air 80 PAK-FA Fighter 13,500,000 170,000 190 18
Air 85 Sikorsky X2 Helicopter 15,200,000 260,000 160 70
Air 90 Boeing NGB Bomber 16,500,000 350,000 225 22
Air 100 Aurora Aircraft 18,000,000 450,000 165 100
Air 36 Raptor Jet Loot 8,000 45 14
Air 25 Annihilator Fighter Loot 11,000 54 21
Air 27 SU-34 Fullback Bomber Loot 43,000 80 20
Air 50 Eurocopter Tiger Loot 167,000 110 56
Air 100 Dark Sword Aircraft Loot 600,000 145 125

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  • World War Live

    It's the year 2010. A nuclear war has broken out. Most countries in the world have fought and many have been vanquished. 5 countries have emerged as the major superpowers in the devastating war. Which one will you be? Start as a general defending your base from the enemy and fight to become the dominant military presence in the world as you march your way to victory in World War.

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